First Real Indie Game (computer & mobile)
Learning Objectives: Students will understand and apply game engine/software environment for indie game development.
Scope: 4 hour
Entertainment Arts Research Inc.
Dr. Saulter
Dr. Liu
Key Words
Background, Tile, Actor, Behavior, Scene.
Useful Resources:
Graphics Tools: www.gimp.org www.inkscape.org www.humanbalance.net/gale/us
Audio Tools: audacity.sourceforge.net www.superflashbros.net/as3sfxr/ www.inudge.net
Graphic Resources: www.vickiwenderlich.com Lostgarden.com Opengameart.org www.widgetworx.com/widgetworx/portfolio/spritelib.html
Audio Resources: www.incompetech.com www.soundjay.com www.partnersinrhyme.com
Software Environment/Game Engine: Stencyl, GameSalad, GameMaker, RPGMaker, Construct2, Blender, Maya, 3D Max, Unity, Unreal
Welcome to