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First Real Indie Game (computer & mobile)

Learning Objectives: Students will understand and apply game engine/software environment for indie game development.

 

Scope: 4 hour

 

Entertainment Arts Research Inc.

Dr. Saulter

Dr. Liu

Key Words

 

Background, Tile, Actor, Behavior, Scene.

 

Useful Resources:

 

Graphics Tools:           www.gimp.org                             www.inkscape.org                www.humanbalance.net/gale/us

Audio Tools:                audacity.sourceforge.net              www.superflashbros.net/as3sfxr/                   www.inudge.net

Graphic Resources:     www.vickiwenderlich.com   Lostgarden.com   Opengameart.org   www.widgetworx.com/widgetworx/portfolio/spritelib.html

Audio Resources:        www.incompetech.com               www.soundjay.com             www.partnersinrhyme.com

Software Environment/Game Engine:  Stencyl, GameSalad, GameMaker, RPGMaker, Construct2, Blender, Maya, 3D Max, Unity, Unreal

Welcome to

Game Development and FUN

Workshop

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